Saturday, 22 February 2020
Friday, 21 February 2020
WRC 8 FIA World Rally Championship CODEX Free Download
WRC 8 FIA World Rally Championship CODEX Free Download
WRC 8 FIA World Rally Championship CODEX PC Game 2019 Overview
The WRC championship is the most difficult and unpredictable motorsport competition in the world. Drivers, co-drivers and technical staff have to constantly adapt to get the best from their cars and be the fastest on each surface, whatever the weather, both day and night.
With the new dynamic weather system developed for WRC 8, rain, snow and hailstorms have a bigger impact, resulting in a much more true to life simulation. Road grip changes during the race, cars need to be tuned specifically for each special stage, tyre choices and stock management need to be considered, and making proper use of the weather team to get the best advice… The weather is much more than a visual effect – now it's finally coming into its own, adding a whole new dimension to the game.
In solo mode take on the new challenges of a completely overhauled, more realistic career mode, designed in conjunction with WRC drivers: schedule and activity management between rallies, research and development to improve the car, recruitment and management of your staff (mechanics, engineers, medical and weather teams, financial director, communication manager, etc.).
In multiplayer mode, weekly challenges and eSports WRC are back and the competition is more intense than ever.
With 50 teams, 14 rallies and more than 100 special stages from the 2019 season, WRC 8 offers the most content ever in an off-road racing game. Rise to the challenge!
Technical Specifications of This Release.
- Game Version : Initial Release
- Interface Language: English
- Audio Language : English
- Uploader / Re packer Group: Codex
- Game File Name : WRC_8_Fia_World_Rally_Championship_Codex.iso
- Game Download Size : 22 GB
- MD5SUM : c9fad47d7b3ed6328af4f7307bd9999e
System Requirements of WRC 8 FIA World Rally Championship CODEX
* OS: Windows® 7 64bits
* Processor: Intel Core i3-2100 or AMD FX-4350
* Memory: 6 GB RAM
* Graphics: Nvidia GeForce GTX 650 2GB or ATI Radeon HD 5870 2GB
* DirectX: Version 11
* Storage: 19 GB available space
* Sound Card: DirectX Compatible Soundcard
* Additional Notes: 64bit Only
* OS: Windows 10 64-bit
* Processor: Intel Core i5-6600 or AMD Ryzen 5 1600
* Memory: 8 GB RAM
* Graphics: Nvidia GeForce GTX 1060 3GB or Radeon RX 580 4GB
* DirectX: Version 11
* Storage: 19 MB available space
* Sound Card: DirectX Compatible Soundcard
* Additional Notes: 64bit Only
WRC 8 FIA World Rally Championship CODEX Free Download
Thursday, 20 February 2020
An Update By The Owner Of The Blog On Games Download Link Outdated Issue
An Update By The Owner Of The Blog On Games Download Link Outdated Issue
Few Day Before I Was Getting Comments Of Links Are OutdatedSo I Want To Just Apologize To All Of You Who Are Facing Link Outdated Issue Or The Download Links For The Game Are Not Working So Friend Just Need To Inform To You All ThatWe Are Working On This Issue And We Will Try To Fix All The Links By The End Of March And You All Will Be Able To Download Games Again So Fiend Just Need You Support And Stay Tuned And We Will Try to Fix All The Links As Soon As Possible .
A Pirate'S Life, Maybe Not For Me
A big part of it is that Tortuga 1667 wants to be a social deduction game, a genre of game that generally requires a large number of players to be interesting, and most of our non-RPG gaming tends to be done in groups of 2-4 players. Plus I don't really like social deduction games. I find them to be too abstract and lacking in interesting game mechanics or compelling adventure, the two things I tend to look for in a game.
So how did we end up with this game in the first place? Well, it is absolutely beautiful too look at, and it was offered as an add-on in Facade Games' Kickstarter campaign for Deadwood 1876. Plus the player official player count is 2-9, so we figured we might be able to make it work for smaller groups.
At the start of the game, each player is given a secret affiliation, either French or English. The game then involves jockeying for the positions on the board that allow you to either move the other players around, or allocate treasure chests to one side or the other. The trick is that you don't know which players are on your side, and every part of the game relies on anticipating whether or not you think the other players will help or hinder you.
For example, a player in the Captain position can call for an attack, which adds more treasure to his ship. But the attack is resolved by each whose pawn is currently on that ship secretly playing a card that will either help or hinder the attack, so an attack will only be successful if the majority of players on the ship think the Captain is on their side.
In our games we found that, due to this voting mechanic, it was very difficult for a player to actually accomplish anything on their turn. Attacks would get voted down, treasure would get moved back and forth, and the social deduction part of the game wasn't very interesting, and more aggravating than fun.
It's possible that this game just needs more players than we normally have on hand (we played one game with 3 and one with 5), but honestly, if we ever have a table of 6 or more players we're more likely to play a meatier game like Battlestar Galactica, which makes more interesting use of the "secret betrayer" idea, or Dune, which allows players to decide how much "shifting alliances" they want in the game.
Rating: 2 (out of 5) This game just isn't compelling enough at low player counts, and not worth the effort of getting a large group together.
Wanna Go To GDC?
http://www.igda.org/page/gdc2018volunteer
This is an amazing opportunity to experience GDC, network, and learn.
Wednesday, 19 February 2020
A Little Touch Of Leipzig (In The Night)
Apologies for the obscure 70s music reference ! Some of you may recall that we started to delve back into the wonderful world of 15mm Napoleonic gaming recently after I finally put together my Quarrie / GdeB mash up rules. A rerun of Albuera ensued recently and that went quite well so it was time for a second go with the "new" rules. We decided to move away from the Peninsula and try some Central European action to see how those armies performed. I will put a link to the rule amendments at the end of the post.
![]() |
| Italian Light Infantry masquerading as Young Guard |
https://www.caliverbooks.com/Partizan Press/partizan_NS.shtml
An excellent set of scenario books perfect for any rule set. Even with over 6,000 15mm figures for the period I had to make some compromises as I have no Austrians and no French Guard, so my Italian Guard and Russians had a run out instead.
Historical Background
We will all be familiar with the background of the Battle of Nations and this game represents a small section of that battle, the centre of Napoleons positions in the South of the battlefield to be precise. The game represents the Allied attack of the 18th October and is a simple attack and defend scenario.
![]() |
| Russian Cuirass |
12 x 6 table with the Allies marching on the table on move 1 from the left, as viewed in the photos below,
![]() |
| Allies March On |
![]() |
| From the French Lines |
The rear of the French Line is dominated by a ridge line on which the village of Probstheyda is located (green copper spire church) with a fifth and final village, Lossing, which is level with Probstheyda and behind Dolitz.
![]() |
| French Infantry in Dosen |
For general stats see the Quarrie / GdeB mash up rules post below, any variations on the standard charts to reflect the lower standard of some of the French units is noted below.
C in C - Murat
Augereau - IX Corps
Brigade Sierawski - 3 x Polish Line Battalions (2 x 36 figs and 1 x 32 figs) and 1 6pdr Polish Foot Battery. Set up between Dolitz and the stream.
Brigade Lagarde - 2 x Legere Battalions (36 , 30) and 2 x Ligne Battalions, both 36, both -1 on standard French Morale. 1 x 8pdr Foot Artillery. Set up in and around Dolitz.
Brigade Semele - 1 x 36 Fig Legere Battalion, 2 x Ligne Battalions 1 x 36 and 1 x 30, the 30 man unit is a- 2 on Morale. 1 x 8pdr Foot Artillery.
Brigade Sulkowski - 1 x 18 man Polish Uhlan Regt and 1 x 6pdr Polish Horse Art.
![]() |
| Probstheyda |
Brigade Dubreton - 1 x 36 Legere Battalion, 3 x Ligne Battalions 2 x 36 and 1 x 30 (also -1 morale). 1 x 6pdr Foot Artillery. Set up in and around Dosen.
Brigade Dufour - 1 x 36 Ligne, 1 x 30 Ligne, 1 x 30 Legere and 1 x 24 Ligne (-1 Morale). Set up around the Farm.
Brigade Corbineau - 1 x 18 Hussars, 1 x 6pdr Horse Art. Set up between Dosen and the Farm.
![]() |
| French Cuirass |
Brigade Pacthod - 4 x 32 Young Guard, 8pdr Foot Artillery
Brigade Curial - Italian Guard Grenadiers, Italian Guard Fusiliers both 30 figs, Italian Guard Velites 32 Figs, Italian Guard Foot Artillery 12pdr.
Brigade Bouresoulle - 3 x 24 Fig Cuirassier, 1 x 24 Dragoon (inferior mounts)
On a roll of 12 on initiative - Napoleon arrives anywhere on the French baseline escorted by 1 x 24 Guard Lancer and 1 x 24 Guard Chasseur.
![]() |
| Italian Guard on the ridge |
C in C Schwarzenberg (remember Russian troops have been substituted in for Austrians)
Hesse Homburg - move on table opposite Dolitz
Brigade Roth - 3 x 48 Fig Russian Infantry Battalions one with -1 morale. 3 x 36 Fig Russian Infantry Battalions one with -1 morale. 1 x 6pdr Prussian Foot Artillery.
Brigade Mezentzov- 1 x 48 Fig Russian Infantry Battalion, 2 x 36 Fig Russian Infantry Battalions both with -1 morale. 1 x 30 figure Prussian Landwher, 1 x 6pdr Prussian Foot Artillery.
Brigade Vassov - 1 x 36 Fig Russian Grenadier Battalion, -1 morale. 2 x 16 Fig Prussian Hussar one with + 1 morale and 1 x 6pdr Prussian Horse Art.
![]() |
| Cossacks in a wood, what a surprise |
Brigade Grenadier - 4 x 32 Grenadier Battalions, 2 Prussian, 2 Russian. 1 x 6pdr Prussian Foot Artillery
Brigade Laelin - 1 x 24 Russian Guard Cuirass, 1 x 24 Russian Cuirass
Brigade Larkov - 2 x 24 Russian Cuirass
![]() |
| Russian Infantry Battalions attack |
Brigade Pirch - 1 x 32 Prussian Fusilier (+1 morale), 1 x 32 Prussian Musketeer, 2 x 24 Reserve Prussian Infantry, 2 x 24 Prussian Landwher.
Brigade Von Kluse - 1 x 32 Prussian Fusilier (+1 morale), 1 x 32 Prussian Musketeer, 2 x 24 Prussian Reserve Infantry, 2 x 24 Prussian Landwher, 1 x Prussian Foot Artillery, 1 x 16 Landwher Cavalry.
Brigade Oldenkop - 5 x 32 Fig Russian Infantry Battalions (2 are -1 morale) and 1 Russian Position Battery
Brigade Zilowski - 1 x 24 Russian Uhlan, 1 x 18 Russian Hussar, 1 x Russian Horse Artillery.
![]() |
| Prussian Reserve Infantry on the move |
We actually played through the scenario twice and it was quite an interesting experience having a go at a Central European battle after the Albuera Peninsula game. National Characteristics definitely give each army a personality and once you become aware of its strengths you start to alter your tactics to those of that nation, something I have been after in a game for a long time.
![]() |
| 1st shot 6 gun battery, low ammo ! |
![]() |
| Prussian Infantry attacking the Farm |
![]() |
| Another view of the Prussian attack on the Farm |
![]() |
| Waiting to go again in game 2 |
![]() |
| French Infantry in Dosen |
![]() |
| French in the Farm |
![]() |
| Attack on Dolitz in Game 2 |
![]() |
| French Cavalry mass behind the lines |
![]() |
| Cossacks skirmishing against Young Guard |
![]() |
| Prussian Infantry supporting the Russian attack |
![]() |
| End of the Young Guard |
We finished the game at this point entering a period of stalemate, the Allies had made more progress than before but had failed to get into the villages, with a bit more luck on dice rolls we could have got into the front line of built up areas but I don't think there is enough to get into the rear towns, it also felt that the French had a lot of artillery and with the ridge line they could often get multiple batteries on one unit when needed.
![]() |
| Italian Guard coming to the rescue |
The original Quarrie / GdeB mash up rules post can be accessed below,
https://yarkshiregamer.blogspot.com/2018/10/quarrie-to-general-de-brigade.html
There is still some work to do to get them perfect but I am happy with the progress and it's given me a renewed interest in Napoleonic gaming (which was my first gaming period) after years of inactivity so that in itself is a huge positive.
General de Brigade makes it harder to get into contact than other rules but when you do melee is over quickly, usually in a single round and there is none of the enormous black holes pulling in multiple units into massive combats which last 3 plus turns like say Gilders which needs a change of mind set from players of those sets.
![]() |
| The magic floaty tree |
The main discussion point and change from the game was the +1 for infantry charging in column. Infantry now has a charging factor for melee and a confused factor when not. We found that a plus 1 on top of the Impact factor was too much but we needed to reflect the impetus of charging in column so the decision was to count the Impact factor as the charging column factor and add a -1 to the Impact when charging in any other formation. The exception being the British.
I hope to get at least one more Napoleonic Game in before Xmas, oh the joy of too many collections ! Next game, currently on table is Spanish Civil War.
Friday, 14 February 2020
Brave Browser voted the best privacy-focused product of 2020
Out of all the privacy-focused products and apps available on the market, Brave has been voted the best. Other winners of Product Hunt's Golden Kitty awards showed that there was a huge interest in privacy-enhancing products and apps such as chats, maps, and other collaboration tools.
An extremely productive year for Brave
Last year has been a pivotal one for the crypto industry, but few companies managed to see the kind of success Brave did. Almost every day of the year has been packed witch action, as the company managed to officially launch its browser, get its Basic Attention Token out, and onboard hundreds of thousands of verified publishers on its rewards platform.
Luckily, the effort Brave has been putting into its product hasn't gone unnoticed.
The company's revolutionary browser has been voted the best privacy-focused product of 2019, for which it received a Golden Kitty award. The awards, hosted by Product Hunt, were given to the most popular products across 23 different product categories.
Ryan Hoover, the founder of Product Hunt said:
"Our annual Golden Kitty awards celebrate all the great products that makers have launched throughout the year"
Brave's win is important for the company—with this year seeing the most user votes ever, it's a clear indicator of the browser's rapidly rising popularity.
Privacy and blockchain are the strongest forces in tech right now
If reaching 10 million monthly active users in December was Brave's crown achievement, then the Product Hunt award was the cherry on top.
The recognition Brave got from Product Hunt users shows that a market for privacy-focused apps is thriving. All of the apps and products that got a Golden Kitty award from Product Hunt users focused heavily on data protection. Everything from automatic investment apps and remote collaboration tools to smart home products emphasized their privacy.
AI and machine learning rose as another note-worthy trend, but blockchain seemed to be the most dominating force in app development. Blockchain-based messaging apps and maps were hugely popular with Product Hunt users, who seem to value innovation and security.
For those users, Brave is a perfect platform. The company's research and development team has recently debuted its privacy-preserving distributed VPN, which could potentially bring even more security to the user than its already existing Tor extension.
Brave's effort to revolutionize the advertising industry has also been recognized by some of the biggest names in publishing—major publications such as The Washington Post, The Guardian, NDTV, NPR, and Qz have all joined the platform. Some of the highest-ranking websites in the world, including Wikipedia, WikiHow, Vimeo, Internet Archive, and DuckDuckGo, are also among Brave's 390,000 verified publishers.






























